Rose Lalonde

Rose Lalonde is a human from beta Universe B. She is a player of Sburb. The alpha counterpart of this character is Roxy's Mom.

Personality
Rose is a very calm and studious girl. She has an analytical mind and enjoys psychoanalysis. She also enjoys creative writing, and can't help but write in longwinded, flowery prose, as is shown in HS 932 (her GameFAQs walkthrough) that spends a lengthy first paragraph saying that the walkthrough will be very to-the-point (it is not).

When she was thirteen, while Rose still liked to maintain a prim and proper attitude in front of others, she was not immune to letting herself HS 370 (behave childishly) HS 906 (when no one was watching).

Rose claimed to be trapped in a constant HS 373 (battle of passive aggressive one-upmanship) with her mother. She HS 359 (detested her mother's collection of wizard statues) and claimed her mother only kept them to spite her.

Rose has a fondness for cats. She had a pet cat as a baby who she liked to play with. As an adolescent, she takes kindly to HS 926 (finding a mutant kitten) in the Skaianet laboratory, despite HS 906 (first being startled by it).

HS 1710 (Her handwriting) is in very neat, italicized cursive.

Appearance
Rose has short, light-colored hair and wears black lipstick. She originally wore a plain white tee shirt with a picture of a purple tentacle monster on it, a white headband, and a white knee-length skirt and shoes.

Interests
HS 217 (When she is first introduced), Rose is described as being interested in:


 * Obscure literature.
 * Creative writing, although she's somewhat secretive about it.
 * Eldritch horrors ("the bestially strange and fictitious").
 * Psychoanalysis.
 * Knitting. She took up knitting after John gifted her a knitting set for her birthday, hinting that she needed a new hobby other than psychoanalyzing him and their mutual friends.
 * Playing games with her friends, if the right one strikes her fancy.

Psychoanalysis is possibly Rose's most intense interest. She would often HS 930 (play pretend therapy with her cat), Jaspers, when she was as young as HS 929 (four years old). She often HS 419 (analyzes the psyches of her friends), to a point where HS 442 (John had sent her knitting needles) as a birthday gift in an attempt to distract her with a new hobby.

Possessions

 * HS 221 (Violin)
 * HS 221 (Drawings of OCs and posters of eldritch horrors) hung up in her bedroom.
 * Ink of Squid Pro Quo
 * Eldritch plush toy
 * Snow globe
 * HS 224 (Knitting bag and yarn), as well as various hand-knitted articles of clothing.
 * HS 226 (Laptop)
 * Rose uses the HS 239 (web browser Cetus).
 * Bookcase full of books, including: HS 1706 (This Ocean Charles) by Charles Barkley (autographed).
 * HS 220 (Two private journals), the contents of which are unknown.
 * Large black book titled HS 227 (Grimoire for Summoning the Zoologically Dubious)
 * HS 363 (Pretty princess doll) – A birthday gift from Rose's mother. Rose removed the head and arms and replaced them with an eldritch squid head and tentacles. Kept on the couch in the living room.
 * HS 868 (Energy hub) – Found in the Skaianet laboratory. Has an outlet that produces infinite electricity.
 * HS 907 (Long pink scarf) – Found in the Skaianet laboratory. Part of it was singed during HS 988 (the meteor strike) at the Skaianet laboratory near Rose's house.

Lost Possessions
The following possessions were lost, used up, or given away.


 * HS 217 (Bed) – A bed with plain white sheets. Dave HS 1149 (throws Rose's bed into the forest fire) to make room for Sburb phernalia.
 * HS 1709 (Stuffed bunny) – Belonged to Rose for as long as she could remember. As it was old and falling apart, Rose knitted it back together and planned to give it to John for his 13th birthday. John found it in her bedroom and accepted it early.

Weapons
Rose has used the following weapons:


 * HS 299 (Knitting needles) – Originally HS 442 (a birthday gift received from John).

Pets
Rose has kept the following pets.


 * Jaspers – A well dressed black kitten who died when Rose was very young. His corpse was prototyped into Rose's kernelsprite, creating Jaspersprite.
 * HS 390 (Maplehoof) – A white pony with a pink heart HS 1726 (tattoo) on its flank. It was a gift to Rose from her mother. After entering the Medium, Maplehoof follows Rose's mother to HS 1668 (one of LOLAR's islands) and HS 1727 (through a transportalizer).
 * HS 1 (Vodka Mutini) – Referred to in short as "Mutie". A mutant paradox clone of Jaspers. Rose found him HS 906 (in the Skaianet Laboratory) and brought him home. He appeared mostly normal except for the fact that he had four eyes. He followed Rose around wherever she went until she fell asleep. He then slept on top of her until John crashed through Rose's bedroom wall and woke him up. Afterward, John found him and named him Dr. Meowgon Spengler. Mutini followed John around Rose's house until he left.

Rose's Mom
As a child, Rose interpreted her mother's constant lavish gifts as insincere, ironic, and passive aggressive. Because Rose herself liked wizards, she considered her mother's interest in wizards as HS undefined.

John Egbert
Rose and John are good friends. John is the one who first bought Rose her knitting needles, leading to her prolific knitting hobby.

Rose seems to psychoanalyze John quite often, as her doing this was John's reason for buying her knitting needles in the first place. When John becomes distraught over finding out that his posters have always been defaced with harlequin drawings, and that he might have been the one who did it, Rose tries to use therapy to help John come to terms with it.

Exposition

 * Rose is born on HS 999 (December 4th, 1995). She lives on the east cost with her mother until 2009.
 * HS 930 (When Rose was just a baby), she had a pet cat named Jaspers. Rose used to play pretend therapist with him.
 * During one of these pretend therapy sessions, HS 935 (Jaspers "told Rose a secret") and was HS 936 (appearified away).
 * A week later, HS 937 (he washed up on the riverbank), dead. He was HS 414 (taxidermized) and HS 225 (laid to rest in a mausoleum) built especially for him in response to young Rose's request to hold a funeral. The mausoleum HS 757 (contained a secret passageway) to the nearby Skaianet laboratory.
 * Not knowing the meaning of Jaspers's secret torments Rose for many years. The truth is that this secret is a genetic code. Rose subconsciously scrawls the genetic code on her walls, HS 1668 (using the letters MEOW instead of GCAT).
 * Rose befriends John, Dave, and Jade online via Pesterchum.
 * On December 4th, 2008, HS 1091 (Rose's 13th birthday), she receives a HS 363 (pretty princess doll) from her mother and a package from John HS 442 (containing a knitting bag). Jade contacts Rose and tells her that, in the future, Rose will be able to play a game that could bring her dead pet, Jaspers, back to life.
 * The same day, HS 1093 (Rose gets trolled by) Kanaya Maryam. This is the first time Rose has spoken to Kanaya, but HS 1592 (the 2nd time Kanaya has contacted to Rose). Kanaya laments over how poorly humans understand temporal mechanics. After a brief conversation about how the trolls' trolling campaign is poorly thought out, Kanaya suggests she and Rose be friends instead. She does this because, in Kanaya's past, she had a conversation with HS 1714 (John pretending to be Rose) where John said the trolls should stop trolling the humans and just be friends with them.


 * HS 22 (Sburb is released worldwide on April 10th, 2009). Rose wants to play the game with her friends, but Dave doesn't want to play and John's copy of the game doesn't arrive until the 13th.

April 13th, 2009

 * On the 13th of April, HS 838 (Rose messages Jade about Sburb). Apparently, Jade had been insisting that this day would be the day they play the game, and that it would answer some questions for Rose, but due to Rose being unable to successfully get John or Dave to play with her, she's skeptical. Jade tells her that she's still sure Sburb will be played that day.
 * HS 214 (Violent storms cause Rose's house to lose electricity). Despite this, Rose still connects to John as his host, albeit with shaky internet connection. HS 1003 (Rose immediately notes that the posters in John's bedroom have been defaced) with drawings of harlequins, and assumes John did it to mock his father's apparent interest in harlequins. She doesn't mention it to him. Rose helps John HS 246 (enter the Medium).
 * Rose's laptop HS 295 (loses power) and the resulting complications cause John to HS 290 (lose his copy of the Sburb server). Now John can't connect to Rose as her host player, leaving her in danger of HS 273 (succumbing to the approaching forest fires).
 * Rose HS 413 (moves from inside her house to Jasper's mausoleum) so she can charge her laptop with the generator.
 * John's sprite, HS 420 (Nannasprite), tells him about Sburb, the Medium, and his goals. Rose listens from her computer.
 * John and Rose continue to play Sburb while trying to HS 294 (get Dave to connect to Rose) with his own copy of the Sburb server.
 * The forest fires are getting closer. HS 649 (They cause Rose's generator to malfunction) and her laptop loses power again. Elsewhere, HS 757 (Rose's mother inputs a code into a keypad), revealing the hidden passageway inside the mausoleum for Rose to escape through.
 * The digits of the code are 1, 3, and 4. Most likely, the code was 413.
 * Rose follows the passageway HS 847 (to a Skaianet laboratory). There, she HS 863 (accidentally drops the corpse on a transportalizer), and it is HS 939 (sent to her mother's bar room). She also finds HS 868 (an energy hub) to charge her laptop with.
 * Rose HS 875 (finds a terminal) in the laboratory that seems to be tracking past and imminent meteor strikes. From this, she deduces that the Cruxtruder is not the cause of the meteor strike after all. Afterwards, she reconnects to her Sburb session with John.
 * Elsewhere in the laboratory, HS 905 (she finds little girls' bedroom furniture) and HS 905 (a mutant kitten).
 * Rose finds the appearifier terminal in the laboratory that was locked onto Jaspers and HS 940 (she appearifies him back to her). From this terminal, she finds out that the transportalizer didn't vaporize the corpse, and so she HS 941 (escapes the lab through the transportalizer) with only seconds left on the countdown. She takes the mutant kitten with her.
 * From her mother's bar room, HS 986 (she witnesses the enormous meteor) impact the Skaianet laboratory. The impact is great enough that HS 988 (the shockwave sets her house on fire).
 * HS 1003 (She flees to her bedroom). She names the mutant kitten from the laboratory Vodka Mutini, or "Mutie" for short. Over Pesterchum, John mentions HS 1001 (the harlequin drawings on his posters), telling Rose that imps did it. Rose tells him that his posters have always looked like that, ever since she first connected to him as his host player. HS 1004 (John reacts violently), calling her revelation a "joke". Rose HS 1023 (continues to try and convince John) of the truth to which he is hesitant to accept. HS 1024 (She suggests) that the reason John's dad collects clowns is because he thinks John likes them, and he wants to establish a stronger bond with him.
 * Rose HS 1025 (continues to build up John's house) HS 1081 (toward the first gate).
 * Dave finally HS 1146 (installs his Bro's copies of Sburb) to his own computer and connects to Rose. He deploys all the Phernalia necessary for Rose to enter the game, throwing Rose's bed out into the fire to make room. HS 1149 (Rose prototypes Jaspers's body into it), and Dave prototypes the eldritch princess doll.
 * According to HS 1674 (the first story recap), Rose prototyped Jaspers herself specifically so that she could ask him what the meaning of his HS 935 ("secret") was.
 * Rose creates her entry artifact: a cruxite bottle. Whirlwinds from the forest fires pick up the bottle and take it away. Rose jumps off the edge of the waterfall for it, and is saved by her Kernelsprite. She smashes the bottle, and she, her home, and her mother are all brought into the Medium to the HS 1407 (Land of Light and Rain).

In the Medium

 * After entering the Medium, Rose starts to HS 1430 (receive messages from an exile), the Windswept Questant. She follows footsteps in the sand to HS 1495 (what remains of the mausoleum). The secret passageway still exists and leads out to HS 1497 (a small dock) at the back of the island. Rose finds an abandoned martini glass and a rope that seemed to once be tied to a boat. WQ tells her, "A mother will do whatever is best for her children".
 * WQ HS 1523 (tells her to consult with John). She gets out her laptop to read the messages she missed from John and Dave. She talks to John about her land, and John tells Rose what Karkat told him about how they want to be friends.
 * Rose gets trolled by Terezi Pyrope. Terezi says that it would be beneficial for the trolls and humans to work together, although Terezi says that she herself still wants to stay mad at them. Terezi reveals that she has only been communicating with the humans moving forward in their timeline, instead of jumping around or going backward like Karkat has. She reveals some game information to Rose: She asks Rose if she's heard any voices in her head since entering the Medium, to which Rose says yes, she has. Terezi tells her the voice is an "exile" from one of the two kingdoms, expatriated to Earth post-apocalypse. It took the trolls a long time to figure this out, since it isn't supposed to be an obvious aspect of the game.
 * Terezi tells Rose she'll contact her again with more information once Rose has had time to digest this info and learn more about the game herself.
 * Rose HS 1401 (finally gets back to Dave). She ribs him about how long it took for him to connect to her, whereas Jade was able to connect to him in a timely fashion without even being asked.
 * HS 1538 (WQ tells her that she's leaving), and that Rose won't hear from her anymore. She tells Rose to find her sprite and realize her purpose.
 * Now without supervision from either an exile or a parent, Rose HS 1542 (takes a sip of her mother's martini). It does not taste good.
 * Rose kills some imps and wounds an ogre, knocking it unconscious. HS 1588 (Dave pesters her) that he needs more grist to build up her house. He tries to get her to kill the ogre but Rose says killing it in its sleep would be unseemly. Both of them get messaged by trolls.
 * Rose is HS 1590 (trolled by) Tavros Nitram. Tavros asks Rose for advice on how to annoy Dave. Rose suggests he use poetry.
 * Immediately after, Rose HS 1592 (is trolled by Kanaya) again. This Kanaya is from much further in the future than the other Kanaya. Kanaya says that this is her 7th meeting with Rose. She is still trying to befriend Rose, to Rose's skepticism. Kanaya says that the next time Rose hears from her, it will have been Kanaya's first meeting with Rose. Kanaya provides Rose a text log of Rose's conversation during this meeting. Either Kanaya hasn't edited the log and Rose will type it all word for word, or Kanaya has edited the log and the changes Rose makes to the log during her next conversation will be the actual conversation that Kanaya was aware of the entire time. After Rose's next conversation (Kanaya's first encounter), all of the successive conversations with Kanaya will be chronological from Kanaya's 3rd conversation until her 6th.
 * Rose HS 1626 (talks to Jaspersprite). He tells her that the denizen of LOLAR ate all of the fish in the ocean. He also tells Rose that she needs to "wake up" and "learn to play the rain".
 * After this scene, Rose and Dave HS 1737 (upgrade Rose's Alchemiter) offscreen. See Homestuck for more information on when exactly this happens.
 * This makes Rose think of Jade, so HS 1627 (she contacts her next). Jade is asleep, but responds anyway HS 1629 (with her Dreambot). Rose tells Jade about what Jaspersprite told her. Jade explains the concept of dream selves to Rose, and that Rose's dream self is asleep and needs to awaken. Jade lets it slip that Rose has writing on her wall that Rose can't see, similar to the harlequin drawings that John drew on his wall. Rose is not aware of this writing. Jade says that Dave told her that he would tell Rose about the writing.
 * At some point after becoming Rose's host, Dave sees that Rose has writing all over her walls. HS 1627 (He tells Jade that he'll tell Rose about it) but ultimately doesn't end up doing as such.
 * Nervously, HS 1628 (Rose messages Dave) trying to get him to send her a screencap of her bedroom. However, HS 1632 (Dave is AFK) and cannot respond.
 * Dave enters the Medium, bringing along the rest of his apartment and the roof of the apartment building.
 * Rose decides to go to sleep. Because Dave threw away her bed, she instead HS 1654 (arranges all of her knitted artifacts into a pile) to sleep in.
 * Here, the timeline splits. In one timeline, John is killed by his denizen. For that timeline, see: Davesprite's Timeline. Otherwise, the events of the alpha timeline are as follows:
 * The Rose from Davesprite's Timeline falls asleep and HS 1656 (transfers part of her consciousness to alpha timeline Rose). Alpha timeline Rose falls asleep as well.
 * Rose's dream self awakens. HS 1668 (Now awake as her dream self on Derse), Rose sees that her bedroom walls have the letters M, E, O, and W written all over them. She wrote them on the wall because of the HS 935 ("secret") Jaspers told her when she was young.
 * John appears from HS 1688 (the 2nd Gate above Rose's house) wearing his rocket pack. HS 1690 (He crash lands through Rose's bedroom wall), destroying part of her Totem Lathe. He finds Rose's mutated kitten, Vodka Mutini, and names it Dr. Meowgon Spengler.
 * On Derse, HS 1696 (Rose's dream self leaves her bedroom tower) and goes to Dave's room. HS 1700 (She throws a ball of yarn at him) to get his attention, which makes Dave's waking self HS 1701 (fall asleep). Dave and Rose's dream selves HS 1720 (jam out). Rose gets annoyed by Lil' Cal and HS 1722 (throws him out the window).
 * While she's still asleep, HS 1714 (Kanaya tries to message her). This is Kanaya's first time trying to message Rose. John answers instead, pretending to be Rose. This leads Kanaya to believe that Rose is dumb. John says the trolls should quit their trolling and just make friends with the humans already.
 * On Derse, HS 1741 (Rose sees through the host interface on Dave's dream computer) that John is at her house. So, she wakes up. However, HS 1752 (John leaves) just before Rose is able to speak with him in person. He takes Vodka Mutini with him. Rose renames Casey to Viceroy Bubbles Von Salamancer.

Davesprite's Timeline
The following events take place in the timeline where John goes to fight his denizen early and is killed.


 * John HS 1643 (goes to his denizen's palace early and is killed). Because John then can't connect to Jade as her host, Jade is also presumed to be killed by a meteor strike.
 * Dave eventually unlocks the ability to time travel. Him and Rose HS 1643 (hatch on a plan): they'll progress further through Sburb and learn as much about the game as possible. When they've gone as far as possible, Dave will go back in time and stop John from dying, as well as give past Dave all of his loot and tier-two prototype himself instead of Lil' Cal.
 * Four months go by. In this time, Dave and Rose get no contact from the trolls. Rose's dream self awakens. The two also realize that Dave's dream self has been awakened the entire time without either of them realizing it. Rose seems to have alchemized a new laptop using the Skaianet energy hub. Also, Vodka Mutini has grown larger and now has a visible red nose similar to Jaspers's.
 * Rose implies that Dave became conscious of his dream self at some point and came to visit Rose's dream self on Derse.
 * Dave decides it's finally time to go back and save John. Rose ponders what will happen to her and the rest of the timeline after Dave changes the future. Dave suggests she fall asleep and try to survive the timeline change as her dream self.
 * Dave goes back in time to HS 1646 (this moment) before John blasts off to his seventh gate.
 * Rose falls asleep and wakes up on Derse. After Dave goes back in time, HS 1656 (part of Rose's consciousness is transferred over to alpha timeline Rose) four months in the past.

Mythological Role
Rose is the HS 1626 (Seer of Light).


 * During John's entry, Rose follows GameFAQs walkthroughs to figure out how to play the game. After being displeased with the quality of the walkthroughs, she takes to writing her own more detailed guide.
 * Rose used her passion for psychoanalysis to HS 1024 (discover truths about John's warped perception of his father) and harlequins.
 * Rose HS 1524 (heared the voice of her exile very clearly), whereas John could hardly seem to recognize he was being spoken to.

Trivia

 * Rose HS 222.