The Felt

The Felt are a gang of mostly leprechauns under the command of Lord English. They are the rival gang to the Midnight Crew.

Members
The members of The Felt are HS 1170 (as follows):

Leprechauns
Most of the Felt members are Leprechauns who either possess temporal abilities directly or possess an artifact that has temporal abilities.

Itchy
Itchy represents the solid yellow 1 ball. He has the ability to speed up his time relative to everyone else, making him extremely fast. According to Die, HS 1211 (Itchy always cheats). He is shown using his ability to replace an 8 with a king during a game of cards with Die.

Itchy is HS 1188 (killed by Spades Slick early on) in Don't Bleed on the Suits.

Doze
Doze represents the solid blue 2 ball. He has the ability to HS 1179 (slow down his time relative to everyone else), making him extremely slow. This predictably makes him easy to capture.

Doze is HS 1246 (killed by an explosive) rigged by Clubs Deuce in a maneuver planned by Diamonds Droog.

Trace
Trace represents the solid red 3 ball. He has the ability to HS 1203 (view and interact with the past trails of other people). Images of people in the past HS 1226 (fade the further back in time they are), while more recently left trails are more solid.

Trace is HS 1246 (killed by an explosive) rigged by Clubs Deuce in a maneuver planned by Diamonds Droog.

Clover
Clover represents the solid purple 4 ball. He is HS 1326 (incredibly lucky).

According to Spades Slick, Clover HS 1170 ("has all the intel and is highly cooperative"). He is not aggressive towards the Midnight Crew, but the information he provides is HS 1324 (incredibly cryptic).

Clover is one of only two Felt members other than Snowman to not be killed during Don't Bleed on the Suits before Slick is sent to the highly unfavorable timeline (the other being Cans).

Fin
Fin represents the solid orange 5 ball. He has HS 1230 (the ability to view and interact with the future trails of other people). Images of people in the future HS 1234 (fade the further forward in time they are), while sooner trails are more solid.

Apparently, while interacting with future trails, HS 1232 (the actions of the people he's trailing can affect Fin's current environment), such as Diamonds Droog's bullets being able to wound Fin and leave bullet holes in the walls.

Fin dies when he HS 1257 (succumbs to the aforementioned wounds).

Die
Die represents the solid green 6 ball. He possess a white doll and straight pins corresponding to each of the other Felt members. Inserting or removing a pin from the doll will HS 1211 (jump Die to a timeline where all of the Felt members whose pins are inside the doll are dead).

Die does not only possess pins for leprechauns, as he is shown to also possess pins that HS 1214 (correspond to Spades Slick) and (presumably) the rest of the Midnight Crew. Notably, he also apparently possessed pins corresponding to HS 1239 (himself) and to HS 1266 (Snowman). What would have happened if he had used either of these pins is not known. Slick uses Die's pin after Die is killed, to seemingly no effect.

Die is HS 1237 (killed by Spades Slick) after accidentally running into him by jumping to his timeline.

Crowbar
Crowbar represents the solid maroon 7 ball. Crowbar is the most intelligent of the leprechauns. When Slick jumps to a timeline where Crowbar is a live, he remarks that HS 1265 ("[The Felt ] almost seems halfway competent when he's running the show").

According to Clover, HS 1252 (Crowbar's crowbar can pry anything out of a time loop). It can HS 1313 (destroy any temporal artifact) and remove all consequences it had on the timeline. For example, Slick uses it to destroy Eggs's egg timer to remove the copies of Eggs and Biscuits created from unstable time loops.

He is one of the three Felt members HS 1170 (who are dead at the beginning) of Don't Bleed on the Suits. However, another Crowbar is brought in from an alternate timeline and is HS 1295 (decapitated by Slick).

Stitch
Stitch represents the striped yellow 9 ball. He is the tailor with the ability to create effigies bound to different people HS 1298 (so long as he has a hat that belongs to them). HS 1256 (Injuries suffered by these people will be reflected on the effigies), and HS 1301 (if the tears on the effigy are sewn shut, the person is healed). When a person dies, HS 1257 (their effigy instantly erupts in smoke) and cannot be repaired.

Stitch is also in charge of maintaining Lord English's backup coat. Lord English's coats are made up of the fabric of spacetime, and HS 1253 (become damaged when unstable timeloops are created).

Stitch possess HS 1253 (pins with yellow striped heads) very similar in appearance to Die's pins. However, these pins likely do not have temporal abilities and are simply used for tailoring.

A version of Stitch from another timeline is HS 1271 (killed by the original timeline Spades Slick). The Stitch from the original timeline is impaled by Slick on Snowman's lance.

Sawbuck
Sawbuck represents the striped blue 10 ball. Whenever Sawbuck is non-fatally injured, HS 1270 (he is teleported to a random point in the timeline) along with the person or people who injured him.

Sawbuck is HS 1283 (wounded accidentally) by a version of Crowbar that Slick brought in from another timeline, then HS 1295 (decapitated by Slick himself). Another Sawbuck who was brought from the same alternate timeline was also decapitated here.

Matchsticks
Matchsticks represents the striped red 11 ball. He is one of the three Felt members HS 1170 (who are dead at the beginning) of Don't Bleed on the Suits, and one of only two to not make an in-person appearance or have their ability revealed (the other being Quarters).

Eggs
Eggs represents the striped purple 12 ball. He possesses an egg timer that sends him backward in time for the amount of time set on it.

Eggs is HS 1315 (eaten by Hearts Boxcars) after his egg timer is destroyed by the crowbar juju.

Biscuits
Biscuits represents the striped orange 13 ball. He HS 1224 (possesses an oven that sends him forward in time) for the amount of time set on the oven's timer.

Biscuits is HS 1321 (killed by an explosive set by Clubs Deuce).

Quarters
Quarters represents the striped green 14 ball. He is one of the three Felt members HS 1170 (who are dead at the beginning) of Don't Bleed on the Suits, and one of only two to not make an in-person appearance or have their ability revealed (the other being Matchsticks).

Cans
Cans represents the striped maroon 15 ball. He has the ability to HS 1332 (punch people into different parts of the calendar). For example, punching people downward causes them to jump forward one week.

Cans is one of only two Felt members other than Snowman to not be killed during Don't Bleed on the Suits before Slick is sent to the highly unfavorable timeline (the other being Clover).

Snowman
See: Black Queen/Snowman

It seems to be a strict policy of both The Felt and the Midnight Crew HS 1268 (to cease fire when Snowman is around). This is because of the fact that killing her destroys the universe. This makes her HS 1171 (the only member of The Felt that Spades Slick does not intend to kill) during the events of Don't Bleed on the Suits.

Lord English
See: Lord English

The Felt's Mansion
The Felt's Mansion is the gang's base of operations of post-apocalypse Alternia.

Clocks
The mansion formerly contained 1,000 clocks. All of these clocks were destroyed over the course of Don't Bleed on the Suits.


 * 4 – HS 1158 (In the foyer). Slick sets them all on fire.
 * 1 – HS 1168 (The built-in clock feature) on Spades Slick's Crosbytop inside his War Chest. Slick stabs it with a knife.
 * 9 – HS 1175 (In a hallway near the main entrance). Eight of them were destroyed in the past HS 1283 (by Crowbar and Sawbuck) accidentally opening fire at each other. One extra clock was destroyed by Slick.
 * 8 – HS 1186 (In this room), although Slick only destroys one. He breaks it with his Cast Iron Horse Hitcher.
 * 7 – HS 1228 (In the room where Fin's blood trail originates). The clocks were destroyed in the past by Diamonds Droog HS 1232 (abusing Fin's abilities to riddle him with bullets), once in Fin's time and again HS 1233 (in Droog's time).
 * 8 – HS 1240 (In the room where Itchy and Die are killed). Slick sets them all on fire.
 * 78 – HS 1246 (In various unknown parts of the mansion). Destroyed by the explosive rigged to kill Doze and Trace.

Secret Vault
An enormous safe in the back of The Felt's mansion. There is a clock on the front. Hearts Boxcars speculates that HS 1218 (the combination to the safe involves manipulating the flow of time).

Exile

 * Sometime before Don't Bleed on the Suits, The Felt HS 1155 (knock down one of Slick's favorite casinos). Additionally, The Felt's HS 1170 (Crowbar, Matchsticks, and Quarters) are killed by the Midnight Crew. The exact order of these events is unknown.

The Past

 * Fin follows HS 1230 (Diamonds Droog's future trail). From the future, Droog HS 1232 (abuses Fin's ability to gravely injure him with gunfire), destroying all the clocks in the room in the process. Fin escapes down the stairs to Stitch's shop, leaving a trail of blood behind him.
 * Fin HS 1247 (comes across Clubs Deuce's future trail) and decides to follow him. He does not know that, in the future, Deuce is following the blood trail Fin is leaving.
 * After seeing that Deuce is matching Fin's exact route and still not realizing Deuce is simply following the blood trail, HS 1248 (Fin considers shooting and killing Deuce) for knowing too much. However, he does not, because HS 1249 (Deuce has C4 on his head) and Fin doesn't want to set the explosive off. Fin mistakes all this coincidence for cunning on Deuce's part.
 * Fin finally makes it to Stitch's shop. He warns Stitch about Deuce and HS 1257 (dies before Stitch can patch him up).
 * Sawbuck is standing around near the entrance of the mansion. HS 1282 (Spades Slick, Crowbar, and Sawbuck* appear from the future) (the 4th jump) due to Crowbar and Slick injuring future-Sawbuck*. HS 1283 (Crowbar and Sawbuck accidentally open fire on each other). Slick speculates that they eventually go on to destroy all of the clocks in that room.
 * HS 1284 (Slick stabs Sawbuck* again). They are sent forward in time (the 5th jump) to just before Slick first pulled Crowbar's pin from Die's doll.

* This version of Sawbuck is the one from Crowbar's timeline. See: Crowbar's Timeline.

The Present

 * At roughly 12:00 (HS 1218 (judging by the clock on the vault)), The Midnight Crew infiltrate The Felt's mansion. Their goal is to HS 1155 (plunder Lord English's secret vault) and kill the rest of The Felt members.
 * Doze is HS 1177 (captured and tied up) by Clubs Deuce, who HS 1181 (swaps their hats) to try and get under his skin. HS 1182 (Itchy speeds through the room) without Clubs Deuce noticing.
 * HS 1184 (Itchy unties Doze) and swaps around everyone's hats. Doze is now wearing his own hat, Itchy is wearing Diamonds Droog's hat, Clubs Deuce has Spades Slick's hat, HS 1186 (Spades Slick has Clubs Deuce's hat), and HS 1198 (Diamonds Droog has Itchy's hat). Clubs Deuce stomps on Slick's hat on accident.
 * HS 1186 (Slick trips up Itchy) and he falls over, giving Slick the opportunity to HS 1188 (beat him to death).
 * HS 1191 (Die suddenly appears before Slick) in a flash of light. He had decided to jump to a timeline where Itchy was dead (because Itchy always cheats) landing him in the timeline that is the focus of the intermission. His doll contains the pins corresponding to Crowbar, Matchsticks, Quarters, and Itchy. HS 1213 (Slick bludgeons him) in the side of the head, and HS 1215 (he tries to escape by jumping) to a timeline where Slick is dead. In that timeline, The Felt and their mansion doesn't exist either.
 * Not wanting to live alone in the deserts of post-apocalypse Alternia, Die unsticks Slick's pin. HS 1237 (Slick quickly slits his throat), instantly killing him. Slick takes Die's voodoo doll.
 * HS 1203 (Trace punches Diamonds Droog's past self in the face) and walks off, not realizing HS 1242 (Deuce was there). Deuce follows Droog's instructions: HS 1243 (he leaves Doze tied up) HS 1245 (with an explosive under his hat). Deuce forgets that Boxcars needed backup and follows Fin's blood trail instead.
 * HS 1225 (Eggs) and HS 1223 (Biscuits) appear by the vault to accost Hearts Boxcars. HS 1251 (Their assault continues for four hours).
 * HS 1252 (At exactly 4 o' clock), Clover appears at the vault to laugh at Boxcars, Eggs, and Biscuits.
 * Their shenanigans HS 1253 (cause tears in the fabric of spacetime to appear in Lord English's coat), to Stitch's chagrin. HS 1262 (Eggs and Biscuits's attack continues further).
 * Slick is standing around in the room nearby the mansion's entrance. Another version of HS 1285 (Slick from elsewhere in time appears alongside Sawbuck), heavily injured (the 5th jump). The other Slick stabs Sawbuck and HS 1286 (they are sent forward in time) (the 6th jump).
 * Slick, having used Die's doll to jump to another timeline, HS 1280 (returns to his original timeline) with Sawbuck and Crowbar stuffed inside the War Chest. Slick releases his captive Felt members, and Crowbar attempts to shoot him. However, Slick reflects the bullet and it hits Sawbuck. HS 1282 (The three of them are sent back in time) (the 4th jump) to before the Midnight Crew invaded the mansion.
 * HS 1291 (Slick and Sawbuck appear from slightly in the future) (the 7th jump). Slick chokes out Sawbuck so that he falls unconscious. By watching a clock that he knows gets destroyed in the future, he waits for Crowbar and his original timeline's Sawbuck to appear. When they do, HS 1295 (Slick quickly decapitates them all). Slick picks his War Chest back up (with Stitch's corpse still inside) and leaves.
 * Later, HS 1289 (Slick and Sawbuck appear from the past) (the 6th jump) in that same room, among the bloodied, decapitated remains of Crowbar and the two Sawbucks. Slick notices that an additional clock has been destroyed inside the room. Slick removes the lance from Sawbuck's torso and HS 1291 (they jump back in time again) (the 7th jump).
 * Droog and Deuce force Stitch at cane-and-gunpoint to HS 1298 (create effigies of Spades Slick and Diamonds Droog) using their backup hats. Deuce and Boxcars can't get effigies yet because Stitch doesn't have their backup hats on hand. Slick says he has Deuce and Boxcars' hats (Deuce's because Itchy give it to him and Boxcars because Slick has the Wrathtub of a Boxcars from another timeline) and he's on his way.
 * Droog has Stitch HS 1301 (patch up the wound in Slick's eye).
 * Slick HS 1303 (pretends to joust) using the Horse Hitcher and Snowman's lance. HS 1304 (Snowman catches him in the act). Slick throws his hat down in disgust.


 * Trace follows Droog's past trail some more, then HS 1226 (comes across Deuce's past trail and decides to follow that instead).
 * Eventually, Droog and Deuce HS 1307 (make their way to the secret vault) with Stitch in tow. HS 1298 (They've had effigies made) for Slick and Droog by keeping Stitch at gunpoint. Droog and Deuce try to free Boxcars by shooting up the crowd of Eggs and Biscuits's temporal doubles, to no avail.
 * Stitch tries to sneakily HS 1309 (light Slick and Droog's effigies on fire). However, before he can, Slick storms in and HS 1310 (impales him on Snowman's lance), killing him.
 * Deuce's past trail leads Trace to where Deuce HS 1244 (had left Doze tied up). HS 1245 (The explosive finally goes off), killing both Doze and Trace.
 * Slick HS 1313 (destroys Eggs's egg timer) with Crowbar's crowbar, negating its temporal effects and removing all of Eggs and Biscuits's temporal doubles.
 * HS 1315 (Hearts Boxcars eats Eggs). Biscuits quickly HS 1317 (retreats into his oven) to escape into the future. Deuce puts an explosive in the oven primed to explode when Biscuits emerges.
 * Slick goes to pry open Lord English's vault with the crowbar, but HS 1323 (Clover pleads for them not to), as it would be bad luck.
 * Suddenly, HS 1330 (Cans plows through the wall Kool-Aid Man style). He punches Droog into next week, and punches Boxcars off of the calendar entirely.
 * HS 1337 (By prying open the vault with the crowbar), Slick is sent to a highly unfavorable timeline where everything is destroyed and everyone is dead except for him and Snowman.
 * Biscuits emerges from his oven along with the explosive left by Deuce. HS 1321 (The bomb goes off, killing him).

Crowbar's Timeline
The following events take place in the timeline where Crowbar is still alive that Slick goes to using Die's voodoo doll. Every instance of Spades Slick mentioned here (except for Scurrilous Straggler) is the Slick from the timeline that is the focus of the intermission.


 * Before adopting the moniker Spades Slick, the HS 1274 (Scurrilous Straggler wanders the desert wasteland) of post-apocalypse Alternia. One day, HS 1273 (Spades Slick, Crowbar, and Sawbuck appear from the future) (the 2nd jump). SS appreciates Slick's sense of fashion, not realizing that it's him from the future.
 * Slick HS 1275 (knocks out Crowbar) and takes his crowbar. He shoves Crowbar's body in the War Chest and HS 1277 (stabs Sawbuck). Slick and Sawbuck are sent to a point in time after the firefight was supposed to take place (the 3rd jump).
 * Years later, in The Felt's mansion, Crowbar and Stitch are setting up cover for the upcoming firefight with the Midnight Crew. HS 1270 (Slick and Sawbuck appear from the future) (the 1st jump) due to Slick injuring Sawbuck. Slick kills Stitch and throws a knife at Crowbar, but HS 1273 (Crowbar deflects the knife into Sawbuck). Slick, Crowbar, and Sawbuck are sent far into the past to before the town was built (the 2nd jump).
 * Slick jumps to this timeline by HS 1264 from Die's doll. In this timeline, HS 1265 (Crowbar has rallied The Felt against the Midnight Crew) and the two gangs are locked in a firefight. However, the encounter is roughly halted by HS 1267 (the appearance of Snowman). HS 1265 (She jabs her cigarette holder in Slick's eye), wounding him. She then walks away.
 * HS 1270 (Slick injures Sawbuck with Snowman's lance). The two are sent back in time to before the firefight (the 1st jump).
 * Hearts Boxcars shows up to the venue of the firefight to find that Stitch has been killed and Crowbar and Sawbuck are missing. Slick and Sawbuck appear HS 1277 (from back in time) (the 3rd jump) before the town was built. Slick asks Boxcars for his Wrathtub. He puts Sawbuck and Stitch inside the Wrathtub, then puts the Wrathtub inside the War Chest. Slick HS 1280 (sticks Crowbar's pin back into Die's doll) and jumps back to his original timeline.